Its a weekend and I am down with a bad cold.So thought of doing a touch base with my Design Skills. Sat down and worked out a scene and started modelling the objects in 3d Max.I will post a step by step breakdown of the scene. Have a look.
Some tweaking on the basic polygons. Added some more elements
Applied a dirty wooden texture with Multi-Sub Objects and Vertex Painting in Max
Fine-tuned the shadows and materials.Composited the alpha over a real scenario from the wonderful Wollongong. Matched the lights and adjusted the curves! Check it out. Meanwhile let me go grab somethin to eat!